Built a free, local-only browser tool to inspect 3D models (PBR, Wireframe, Normals) & export 360° transparent turntables

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Hey everyone, Whenever I exported an asset (.fbx, .glb, .obj, .stl) to send to a client or import into a game engine, I hated having to re-open heavy DCC software just to double-check if normals were flipped, inspect wireframe edge flow over textures, or render a quick 360° turnaround clip for social/client review. I built a free, browser-based inspection studio that runs 100% locally on your GPU (0 bytes uploaded to any server, so it's completely safe for NDA work): 🔗 Link: https://viewer.artoli3d.com What you can use it for: • Instant Visual & Mesh Inspection: Switch between PBR Studio Lighting, Clay/Plaster (great for checking sculpt silhouettes), Wireframe Overlay (topology lines directly over textures), Albedo/Unlit (flat diffuse check), X-Ray, and Face Orientation (Blue = front face, bright Red = flipped normals). • Mesh & Texture Telemetry: Live polycount (tris/verts), draw calls, UV coverage %, texel density, and GPU VRAM footprint breakdown. • 5-Second 360° Turntable Video Recorder: Export smooth 30/60 FPS turnaround videos with native aspect ratio presets (9:16, 1:1, 16:9, 4:5) and Transparent WebM Alpha support—so you can drop your rotating model straight into Premiere, After Effects, or CapCut without keying out a green screen. • Ultra 4K Transparent Snapshots: Capture crisp 4K PNG cutouts with optional contact floor shadows in one click. • Built-in Format Converter: Quickly convert between GLB, OBJ, STL, USDZ, PLY, and 3MF right in the browser. It's completely free, requires no account or login, and has no watermarks. You can also install it as an offline desktop PWA to open .glb/.obj/.stl files directly from Windows Explorer or macOS Finder. Hope this saves you some time in your daily workflow! Let me know if there are any shading modes or inspection features you'd like me to add.   submitted by   /u/Unhappy_Stomach9637 [link]   [comments]