I made a Claude skill because checking my Remotion videos was eating hours

Wait 5 sec.

I'm the only video guy at Levanto. I've been making videos with Claude + Remotion since early this year, with BlenderMCP in the mix. The videos looked good, but getting one finished could take two days and burn through my Max plan. Turns out my Claude subagents were reviewing every single frame. QA alone was adding 4+ hours per video lol. So I made SageCut. It hands that review step to Sage, the decision model we build, and sends the frames it flags back to Claude to fix. It also runs checks in code for things like tiny text, blank frames and frozen frames. Across six A/B tests on my own videos, I got the same output at about a quarter of the QA time and a tenth of the QA cost. On the video below, Sage read all 3,153 frames for $0.16. That's the Sage frame-reading cost, separate from any Claude fixes. GitHub: https://github.com/levantolabs/sagecut-release Demo + results: https://x.com/bigironchris/status/2110402795060822460 The plugin is free/MIT. It needs a Sage API key; API usage has a cost. I'm co-founder of Levanto. This release is for Remotion motion graphics, and the time savings are on review, not rendering. If you make Remotion videos, I'd love to hear what it misses on yours. Mine aren't exactly a representative sample.   submitted by   /u/Individual_Cold_4119 [link]   [comments]