[For Hire] Unreal Engine 5 Developer, $20/hr: replication bugs, packaging and build errors, Fab integration

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What I do I fix Unreal Engine 5 projects that are stuck. Mostly: Multiplayer replication bugs (actors, variables or events not syncing between clients) Packaging, cook and build errors Getting Fab assets and gameplay systems working with your character, input and UI Blueprint projects only, UE5. About me Solo indie dev in Auckland, New Zealand. I’ve shipped a game on Steam and my second, Crownfront, a turn-based strategy game, releases on November 13. The demo is live now. I work in UE5 every day. Rate $20 USD/hr, or a fixed quote per job once I’ve seen the problem. Small single fixes usually land at $20 to $40. How it works Send me a description of the issue and a log or screenshot. I’ll tell you if I can fix it, roughly how long it will take, and the price before you commit. You get notes on what was wrong and what I changed. Contact DM me here.   submitted by   /u/KolaCape [link]   [comments]