Three weeks ago my co-founder David and I posted ClipHearth, a desktop app for Windows, macOS and Linux, to r/macapps. We're two people from the Czech Republic, and it's a paid app with a free trial. The post didn't take off, but the comments did, and some of them were feature requests: a silence remover, keyframed zooms, a dry-run view before a batch conversion and more. The first ones shipped two days later. That loop turned into how we work. Since then we've put out 15 public releases, some from requests and some from our own itch: - Screen recording with the camera and microphone, from people making tutorials and podcasts - Editing a video by deleting words from its transcript, and big word-by-word captions - Screenshots you can mark up and search by their text - A shared box to send files between their own computers, Mac and PC included, encrypted end to end Early on, we put features first and left the design for later. We knew it was coming, we just didn't expect it this fast: three weeks ago the app had six sections with a clean design, by then it had eleven, and every one of them had its own icons and its own style. So the next big piece wasn't a feature but a cleanup. We threw away half of the app and rewrote the whole UI, going through version after version for days until every screen looked like it belonged to the same app. Things we'd do again: - Take every piece of feedback seriously, and build what holds up. - Write the help guide together with the feature. Explaining it step by step shows the confusing parts before users find them. - Keep the UI clean from now on: one set of icons and one style for every screen. If you've been through the same phase: did you clean up the design as you went, or did you also leave it for later and redo it in one go? https://cliphearth.com/?src=sideproject   submitted by   /u/SLITH3RIN [link]   [comments]