Playable Link: https://chronos-game.com Platform: Browser (desktop & mobile) — runs in any modern browser, no install or signup Description: You wake up locked in an isolation chamber in 2026 with one terminal and a 60-minute purge timer counting down. To get out, you don't play a computer — you operate real ones, era by era. You'll work a series of real, half-forgotten machines — the genuine tools, not stand-ins — pressing each to give up a secret it was never meant to reveal. Each era hands you an artifact that unlocks the next — the past literally reaches forward into the future. It's terminal-native and period-accurate, with CRT visuals and synth audio. There are multiple endings depending on how you play — and what you figure out. A full run is about 45–75 minutes. I'd love feedback on where you got stuck, whether the in-game hints landed, whether you reached an ending, and any bugs — there's a "Tell the maker" button on the end screen. Free to Play Status: [X] Free to play Involvement: Solo developer — I designed and built the entire thing: the engine, all the era content and puzzles, the writing, the audio, and the deployment. CHRONOS is my project; this is its first public beta and I'm looking for honest playtest feedback.   submitted by   /u/xav77 [link]   [comments]