Following the enormous critical and commercial success of Larian's Baldur's Gate 3, the studio passed on making Baldur's Gate 4 to produce a new Divinity instead. A fourth Baldur's Gate game is as close to a sure thing as possible, but who will make it? That remains to be seen, but Hasbro and Wizards of the Coast pitched one of its studios, Archetype Entertainment--and they said no as well.Archetype is headed by James Ohlen and Kevin Martens, both of whom were co-lead designers on Baldur's Gate 2. Hasbro CEO Chris Cox called Ohlen after learning that Larian was passing on Baldur's Gate 4 to ask if he would do it. "He called me. 'Hey James, what do you think about doing Baldur's Gate 4?' And I was like, 'I don't, I would fail, and here's why I would fail,'" he told PC Gamer.He said he would not want to compete with Larian's legacy. He said working on Archetype's current project, Exodus, was hard enough. "Having to compete against Baldur's Gate 3? That would be insanity," he said.Part of what made Baldur's Gate 3 special was that it was built on Larian's own engine. Ohlen said it would "at least half a decade of horror" to build a new version for Baldur's Gate 4. Ohlen said he asked Cox if Larian could license its engine for Baldur's Gate 4, but even if this was possible, Ohlen said Baldur's Gate 4 would still lack the special sauce of being made at Larian.He said Larian CEO Swen Vincke is "always going to be the master of building those kinds of things. It's really hard to take him off that throne, just because of everything—the tools, institutional knowledge, team."Baldur's Gate 3 sold more than 20 million copies and won multiple Game of the Year awards. Given that, Larian has said it feels "more pressure" to deliver with Divinity.