Review: Mythic Love: Iberian Legends Brings Unreal Figures to Life

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Mythic Love: Iberian Legends feels like a big game from a small team. Platonic Games’ visual novel dating sim feels like a love letter and celebration of Spanish and Basque culture. It brings up fantastical figures from folklore that people might not know and makes them both personable and lovable. In many ways, it’s a lovely experience. However, the downside is you can see many visual novel quality of life elements are absent, perhaps as a result of it being an indie project.  In Mythic Love: Iberian Legends, our protagonist gets drawn into supernatural affairs when in the Valle de Jerte countryside. They’re on a side road near the forests in a rural area when they happen upon an ornate and unusual box. Touching it causes an odd light to appear, and it ends up broken due to the shock causing your avatar to drop it. It turns out that Portable Portal device belonged to a witch named Coru, who got it from Professor Bu, and is surprised you can actually see her. It turns out that interference means our avatar is on the supernatural side and is being hunted by Shadows due to being a delicious human. As a result of your interference, all humanity could be in danger and you might find love with a mythological being, with Professor Bu, Coru, Juana, Gaueko, and Tiago all available as romance options. The writing quality and narrative generally leaves a grand impression in Mythic Love: Iberian Legends. Of course, this is great for the whole point of the dating sim, which is getting us to fall in love with one of the characters. (They’re quite well written and the characterizations are fun!) But it matters for another reason. I adore mythology, so much so that folklore and fairytales were part of my focus when I was getting my degree. It was always so easy to find information about certain cultures’ folklore, but I sometimes felt when going to school that some pantheons and deities didn’t get as much attention. While not as informational and educational in the way a book like Iberian Monsters: Spanish Ogres and Bogeymen would be, Plantonic Games’ does a great job of pulling traits and elements from these beings and bringing them to life in characters like Professor Bu (El Bú), Juana (Juancaballos), and Coru (La Encorujá). There are a few minor issues that do come up in the localization, specifically around character pronouns, but I think they’re small enough that we’ll see Platonic fix them in future patches.  While well-written, however, I do feel that maybe Mythic Love: Iberian Legends is a game that’s intended to not be played one route after another in a short period of time. While each character has their own identity, well-defined personalities, and some fascinating endings, there are tons of common threads between routes. Since there is the overarching story, it makes sense. But it can be a situation where we read a lot of the same information, only with different people appearing or presenting it. Given there are the five love interests and routes, I expected more divergence and different choices for different characters, rather than so much of the same. I went through full Bu and Tiago routes, and both followed basically the same sort of path and had the same choices. (I won’t say more for the sake of avoiding spoilers.) I like the love interests a lot, but wished everyone’s stories were more unique.Go Ad-Free With Siliconera+View the site with no ads, be able to provide direct feedback about what we cover, and be automatically entered into our monthly PC game giveaway.Join Siliconera+ Perhaps this repetition would be easier to deal with if Mythic Love: Iberian Legends possessed a skip function. Alas, it does not. It’s a shame, given that’s one of the most important quality of life features for a visual novel. Since there are about 30 endings and we do see characters sort of relying information we come to already know from past experiences, it gets to be a lot. I did go through two routes in quick succession, which likely exacerbated it. Images via Platonic Games No skipping is one of a few missing quality of life features at launch. It doesn’t include any controller support. (Platonic noted that is planned.) There’s a distinct lack of CGs with love interests. It’s little things that add up. But again, this is a small project from an indie team and seems to be their first visual novel. And I will note that the gallery function does include concept art, which is a nice touch. Mythic Love: Iberian Legends may lack visual novel QOL staples, but its celebration of culture and interesting characters are a draw. Platonic did a great job when creating its cast and making them interesting individuals. The way they tie in to Iberian and Spanish mythology and folklore is fascinating. I do recommend breaks between runs, however, due to repetition in routes and the lack of a skip function. Mythic Love: Iberian Legends is available on PC via Steam and there is a demo available.