A behind the scenes look at my latest cinematic project, inspired by Silent Hill 4: The Room. I wanted to explore how an ordinary apartment could gradually become something unsettling through environment design and psychological storytelling. The breakdown shows the progression from the initial blockout to the finished environment, along with some of the techniques used for camera animation, lighting, atmosphere, and the final mirror transformation. For transparency, this project uses a combination of modified marketplace assets and my own modeling. I modeled the door and worked on parts of the kitchen, while much of the remaining environment was adapted and reworked to fit the scene. Created in Blender. The full cinematic is also available on my channel. Hope you enjoy the process, and I'd love to hear your thoughts and feedback. Peace guys!   submitted by   /u/PolyStationArenc [link]   [comments]