I launched Arrowdle, an Android puzzle game with a shared daily challenge and an untimed level map

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I’ve published my game Arrowdle on Google Play under Msk Apps, and wanted to share the project here. The core interaction is simple: tap an arrow to slide it off the board. Other arrows can block its path, so the puzzle is figuring out the order to remove them. You get three hearts and there’s no timer. The released version has two ways to play: a daily challenge shared by all players, with streaks and spoiler-free sharing, and a level map with replayable stages and up to three stars per level. It works offline and is available in English, Spanish and Portuguese. The game is free with ads and an optional one-time Premium purchase. Rewarded ads are optional. Here’s the Android release: https://play.google.com/store/apps/details?id=com.mskapps.arrowdle I’m now working on getting it in front of people who enjoy logic puzzles. If you try it, I’d appreciate feedback on the first-session experience: is it clear how the arrows move, and when to switch between the daily challenge and the level map?   submitted by   /u/damechanguchito [link]   [comments]