I wanted to learn how publishing a web game works, so I built a small draw-to-protect puzzle with Claude Code and put it on Playgama. You draw one line of honey to shield your buddy from a swarm of bees. Bees stick to the honey and weigh it down, and the honey runs out, so every shape matters. 60 levels in three worlds, plus endless Remix levels and a daily level. Play free: https://playgama.ai/play/gvawbtt52widdp Built with Phaser 3 and matter-js physics, under 2 MB. Feedback welcome, especially on difficulty.   submitted by   /u/Commercial_Cable_404 [link]   [comments]