Wanted the iOS 26 liquid glass look in a Compose app, so I made a version and tuned the shaders side by side with a real iPhone. Putting it on GitHub in case anyone else needs it. It works, but it’s an early version. If anyone wants to contribute to bringing liquid glass over fully, I’d be happy to have you. Issues and PRs welcome.   submitted by   /u/madafuka [link]   [comments]