[Open Source] Porting liquid glass support for Android, with shaders tuned side by side with a real iPhone. Happy for anyone to use it or contribute to porting it fully.

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Wanted the iOS 26 liquid glass look in a Compose app, so I made a version and tuned the shaders side by side with a real iPhone. Putting it on GitHub in case anyone else needs it. It works, but it’s an early version. If anyone wants to contribute to bringing liquid glass over fully, I’d be happy to have you. Issues and PRs welcome.   submitted by   /u/madafuka [link]   [comments]