Working on a set of hard-surface sci-fi weapons meant to be 3D printed at 32mm scale, so every detail has to stay chunky enough to survive resin printing. Modelled in Blender. Yes, the bullet belt on #2 was placed by hand, and yes, the comment section on my last video already told me about array + curve 😅 Looking for critique on silhouettes and detail density. Do any of them feel too busy or too flat at this scale?   submitted by   /u/Candid-Search-1162 [link]   [comments]