After five years in early access, Valheim 1.0 finally launched this week with its final biome, a new boss, lots of extra weapons, armor, and monsters, and more than 50 achievements—though those cheevos were locked up tight if you used the command console to activate cheats.That just changed, at least for Steam users. Twin patches were released for Valheim today containing a handful of bug fixes and tweaks, and one big change to achievements."The fixes include a function to let you opt into using achievements even though you have been blocked from doing so because of previous usage of devcommands," developer Iron Gate says. "We will leave it to your own judgement whether or not to activate this function–Oden will surely know if you use it dishonourably."This new command is just for players on Steam, and it rolls right off the tongue:"Achievements can now be opted into even if you have used devcommands or mods by the new devcommand 'yesiuseddevcommandsbutiwantmyachievementsanyway'."If you're new to using cheats in Valheim, by the way, we've got you covered with our Valheim console commands guide, which we updated for 1.0 so you can spawn new Deep North materials, weapons, foods, and items. And now you can use them while still earning achievements, even if it means Oden will be disappointed in you. Nice!Valheim biomes: Follow along zone by zone Valheim console commands: Godly shortcuts Valheim inventory upgrades: Deeper pockets Valheim battle idols: Upgrade your gear Valheim Grappling Hook: Mistlands made easy Valheim Intricate Key: A key to the endgame Also in the patch, you can now repair your Deep North armor, which is good news, and you can no longer punch snow to remove it, which is bad news, because punching things should always solve problems in survival games (now you'll need to craft a shovel instead).Amusingly, players discovered a couple of days ago that Valheim's new timberwood drawbridges were too narrow to fit a cart across—kind of an important feature for a bridge—but the devs promised a quick fix, and that's included in today's patch as well.Here's the dual patch notes:Patch 1.0.10 – All PlatformsThe heavy armour in Deep North can now be repairedGreydwarf Shamans in Deep North now deal appropriate amounts of damage and healingPunching no longer removes snowLanding on snow without directly walking now removes the snowVarious sound effects updated for several creatures and the snow in Deep NorthPatch 1.0.12 – Steam OnlyThe following fixes are fully crossplay compatible and will be extended to all platforms in an upcoming hotfix, which we're pushing out as soon as possible.Using the Forge of Potential no longer unlocks recipes that should not be unlockedItems on armour stands and item stands no longer lose their durability & upgrade level IF the world has not yet been loaded in the 1.0 update (We are however looking into a better fix for this so do not remove high level items (fish, weapons, armour, etc) from your item stands without using backups if you have been playing 1.0!)Fixed a crash that could trigger when players tried to access a zone that wasn’t loadedFixed a problem with banlist and whitelist that made them only compatible with new IDs (e.g. V_123456789) even though they should work with old IDs too (e.g. Steam_123456789)There is now a popup message to make it more clear when you can receive achievements again after them being temporarily disabledAchievements can be now be opted into even if you have used devcommands or mods by the new devcommand 'yesiuseddevcommandsbutiwantmyachievementsanyway'It’s now easier to fit the Cart through the Timberwood DrawbridgeJotun Puffs and Magecaps no longer look pickable when they have been picked