I've looked into a few VCS tools and I'm trying to figure out what are the best ones for creating assets for games from an artists perspective. Perforce - established but very intimidating to take on, quite a pain to learn even when simplified Anchorpoint - is just git with a friendly UI Diversion - seems more so for engine and not soruce art outside the repo Github - setup is quite difficult for the non technical and it feels like I need tutorials and to learn something new everytime. annoying for large files and merging binary files is an ordeal SVN - too git oriented and not truly artist friendly, old and clunky what do you all use and why   submitted by   /u/KaseyNorth [link]   [comments]