ETHUSDT 4H: Range Lows Lost, Lets Reclaim and Creek Jump Next ETHUSDT SPOTBYBIT:ETHUSDTTheChartWhisperrUpdate on the ETHUSDT thread, on the 4H, and it starts with what changed: the floor gave way. The flat shelf near 2,670 that had been defended for days broke on Oct 7, and price ran through the range lows at 2,627.86 in the same 4H candle. That candle carried the heaviest volume in several sessions. The wick reached about 2,590, into the demand zone at roughly 2,588 to 2,615, and price is now around 2,618, still beneath the range lows. A flat floor under a falling ceiling resolves down more often than up, and this one did. The bullish read is now conditional, not assumed. The count is unchanged. The five-wave impulse topping near 2,806 is wave 1 of the larger degree, and the correction since is an ABC: A to roughly 2,630, B to about 2,778 under the Creek, and C arriving at about 2,590. C measures close to A, roughly 188 points against 176, the kind of proportion a corrective C often shows. It undercuts A slightly, which makes this a flat-style correction. Under the Continuation Acceleration Protocol (CAP), gate one, structure, stays bullish while the count holds above 2,350, the wave 1 origin. Gate two, the zone, is the 2,588 to 2,615 demand block, with the 2,520s beneath it as the deeper support. Gate three, the trigger, is NOT confirmed, and it takes two steps. First, a 4H close back above the range lows at 2,627.86, which turns this break into a shakeout instead of a breakdown. Second, a CHoCH through the Creek and the lower high near 2,700. The entry belongs on the retest after that, not on the reclaim candle. Volume is the check. A flush on heavy volume followed by a retest on light volume is how a spring looks. A reclaim that stalls under the range lows on thin volume is supply. What confirms it is the reclaim, the CHoCH, then a move through the 2,778 B high toward the 2,806 wave 1 high, which opens wave 3 territory. What invalidates it is a 4H close below the demand block near 2,588, which brings the 2,520s into play. The count fails on a close below 2,350. A break and a reclaim are two different events, and only the second one is a trigger. The reclaim is the only level that matters right now.