Striker (miniatures game)

Wait 5 sec.

Reception: one more← Previous revisionRevision as of 03:11, 8 October 2026 Line 27: Line 27: In the Fall 1983 edition of ''[[Ares (magazine)|Ares]]'' (Issue 15), Thomas J. Thomas liked the well-organized "clear and concise" rules, and especially admired the fact that they were cross-referenced. Thomas also thought the command and initiative rules "demonstrate the limits on both a commander's time and the varying abilities of troops to respond to changing situations." However, he thought the need for written orders might be a problem for some players, and he criticized the use of the phrase "all statements must be clear and unambiguous", arguing that the statement itself was ambiguous. Thomas also thought the process for designing vehicles and aircraft was "incredibly time-consuming." He concluded with a strong recommendation for beginning miniatures players, stating, "''Striker'' presents a significant advance for miniatures games... Though not without its flaws, ''Striker'', nevertheless, is probably the most interesting and coherent modern miniatures game available."{{Cite magazine |last=Thomas |first=Thomas J. |date=Fall 1983 |title=Games |magazine=Ares |publisher=Simulations Publications, Inc. |issue=15 |pages=17, 41}} In the Fall 1983 edition of ''[[Ares (magazine)|Ares]]'' (Issue 15), Thomas J. Thomas liked the well-organized "clear and concise" rules, and especially admired the fact that they were cross-referenced. Thomas also thought the command and initiative rules "demonstrate the limits on both a commander's time and the varying abilities of troops to respond to changing situations." However, he thought the need for written orders might be a problem for some players, and he criticized the use of the phrase "all statements must be clear and unambiguous", arguing that the statement itself was ambiguous. Thomas also thought the process for designing vehicles and aircraft was "incredibly time-consuming." He concluded with a strong recommendation for beginning miniatures players, stating, "''Striker'' presents a significant advance for miniatures games... Though not without its flaws, ''Striker'', nevertheless, is probably the most interesting and coherent modern miniatures game available."{{Cite magazine |last=Thomas |first=Thomas J. |date=Fall 1983 |title=Games |magazine=Ares |publisher=Simulations Publications, Inc. |issue=15 |pages=17, 41}} ==Reviews== *''[[Adventure Gaming]]'' #10https://archive.org/details/adventure-gaming-magazine/Adventure%20Gaming%20Issue%20%2310/page/18/mode/2up ==Awards== ==Awards==