"Almost every quest in the game is like a side quest".Role-playing expectations for The Blood of Dawnwalker have been high ever since its announcement, primarily thanks to the fact that the game is being spearheaded by ex-Witcher 3 creatives.Up until now, developer Rebel Wolves has stressed the title's commitment to choice and consequence, but a new Game Informer interview arguably gives us our best insight yet, especially when it comes to understanding the team's approach to building a proper RPG.Read the full article on pushsquare.com