I asked Claude Code to build whatever it wanted. It came up with a game.

Wait 5 sec.

I had $191 in credits that were about to expire, and I was curious what Opus could do if I didn’t give it an idea. I asked it to build something worth the money. :)))) It picked a game, PULSEBOUND. You move around dodging enemies, and your weapons are musical instruments. The kick drum sends out shockwaves, the arpeggiator fires lasers. When you pick a new instrument, you hear it join the music too. It decided to make a game and came up with the idea, mechanics, design, absolutely everything. Then I worked on improving and polishing it. More changes, testing, and eventually mobile apps followed. The $191 was just the starting budget, enough to finish the first basic version. After that, I used another $1,700 I had from the Claude Startup Program (also expiring, so I had to use it), plus my subscription allowance. Technically, it’s vanilla JavaScript, a custom WebGL2 renderer, and a procedural composer that synthesizes the music live through Web Audio. The project grew to include mobile apps, cloud saves, and leaderboards. It’s now out on iOS, Android, and the web. You can play it for free in your browser or on mobile: playpulsebound.com. What do you think?   submitted by   /u/cosmintrica [link]   [comments]