Adobe Fireworks was discontinued, so I built my own remake.

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I genuinely miss Adobe Fireworks. Not necessarily because it had the most advanced tools, but because it was incredibly quick to work with. I could fire it up, make a quick change to an image, adjust a few pixels, tweak a layout, export it, and get back to whatever I was doing. Photoshop always felt like overkill for those little tasks. You launch it, wait through the splash screen, then sometimes sit through another UI freeze before you can actually do anything. By the time it was ready, I could have already finished the change I wanted to make. Fireworks just got out of the way and let me work. After missing that experience for years, I decided to build my own take on it. Meet EmberFrame, an open-source Adobe Fireworks-inspired desktop application built from scratch using Rust and GPUI. The goal is to bring back that fast, practical workflow, with vector and bitmap editing, layers, states, symbols, slices, and image export all in one place. What's currently implemented: 27 editing tools 23 panels Vector and bitmap editing Pages, layers, states and symbols PNG, JPEG, GIF and animated GIF export Native .ember document format It's currently at v0.1, Windows build and soon linux/macos builds, and still a work in progress. GitHub: https://github.com/gregstein/emberframe I'm curious how many people here still remember using Fireworks. Do you also miss having a lightweight tool you could just open, make a quick edit in, and close without turning it into a whole production?   submitted by   /u/greg_stream [link]   [comments]