Hey guys, I’m looking to improve my 3D modeling skills. I’ve used Blender quite a bit and have also spent some time in Maya. I’m torn between sticking with Blender and learning 3ds Max, since I keep hearing that Max is great for modeling. For those who’ve used both, what differences do you actually notice when modeling? Are there everyday tasks that feel easier or faster in Max, or tools you prefer in Blender? I’m asking purely about modeling. Based on your experience, would you stick with Blender or spend the time learning Max?   submitted by   /u/3denthusiast_ [link]   [comments]