I'm a UI/UX designer and developer, and I wanted a portfolio project people could actually use, not just a mockup. So I built a music app: the design, the landing page, the Android app, a web player and the backend, all by me. The first version was rough. You could search a song, play it, and that was about it. I shared it on Reddit expecting silence, and instead people tried it and told me exactly what was wrong: "The popup ad is annoying." I removed it. "I commute through dead zones." I built offline downloads. "Where are playlists?" Added, and you can import them from other music apps with a share link. "Can you add podcasts?" Done. "The cards have too much padding." They were right. It now has lyrics that scroll with the song, artist pages, genres, mixes, infinite radio, an equalizer with bass boost and a sleep timer. It keeps playing with the screen off, there's no login or sign-up, and you can open the web player on a laptop or PCwhich is where I use it while studying. It's still a work in progress. Some things are rough, and playlist import caps at 100 songs for now (fixing that next. If you want to try it, the link is in my profile, and I'll drop it in the comments too. I'd love to know: what would make you use a music app like this every day, and what annoyed you first? And if you've built something and had strangers pull it apart, how did you handle it?   submitted by   /u/NoGround511 [link]   [comments]