I’ve spent the last year making a wrestling territory booking game and I’m looking for beta testers

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I’ve always wanted to run my own wrestling promotion, so I decided to make a game about it. It’s called Thunder in the Territories, and I’ve been working on it in my free time for over a year. It’s a roguelike deckbuilder inspired by the golden age of territorial wrestling. You build a roster, book feuds, run shows, make gate, and compete against rival promotions for control of the map. During each match, every card you play represents a spot. The order of those spots matters, so building a strong sequence and finding combinations is how you generate the most heat. You decide who wins, but you still have to make the crowd care. The game is now at the point where I need honest feedback from wrestling fans. I’d love to hear what feels fun, what feels confusing, and whether the booking and match mechanics capture the feeling of running a territory. If I can get the gameplay where it needs to be, I’d also love to collaborate with a pixel artist and take the presentation to the next level. Thanks to anyone who gives it a shot. ![img](27t8swdgf11i1)   submitted by   /u/ZooReddit [link]   [comments]