I wanted to generate programmatic videos using LLMs, but existing web based tools like Remotion require Node.js, Chromium, and massive JSON or React templates, burning thousands of tokens per scene. So I built VidScript: a lightweight C++/Raylib engine powered by a minimal DSL that uses ~70% fewer tokens. How it works: Native C++ executable (pipes directly into FFmpeg). Zero browser or Node runtime dependencies. Minimalistic DSL (.vscr) optimized for LLM context windows. The spec, EBNF grammar, and portable Alpha binaries are up on GitHub: 👉 Repo: https://github.com/Duckdevv/vidscript I'd love to get feedback on the syntax design from anyone working on AI media pipelines!   submitted by   /u/sankilo_dev [link]   [comments]