Blender. All made by myself, im still learning to model good faces. But its fun asf, he looks goofy but its alright. Quick question - how do i make the mesh not look like utter dogshit, the position of elements is a little bet off and mesh itself looks, i dont know how to describe this..."dirty"? All the time im looking at references and they are too ideal to be true. I might do textures for him, but i looked at UV and lets say, its not that good... Yeah...   submitted by   /u/Kruhliashh [link]   [comments]