Sublayer: Lightweight node-based OpenUSD app for multi-app scene assembly & MaterialX lookdev

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Sharing an early test of Sublayer, a lightweight node-based app for orchestrating 3D scenes across apps using OpenUSD. Features loaders for Blender (with full material conversion), USD, Alembic, OBJ, VDB, and GoZ, node-based MaterialX authoring, wildcard material/asset overrides, Storm / Omniverse RTX / Autodesk Aurora viewports, and an experimental physics-based hair node. Free and open source — curious what workflows you'd want to see   submitted by   /u/RuchLiv [link]   [comments]