QSSR arrives in Marvel’s Spider-Man 2, Control Resonant, The Finals, ARC Raiders, and Hell Let Loose: Vietnam 

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Six years after launch, PlayStation 5 is still getting better. Last month, we introduced Quick Spectral Super Resolution (QSSR), bringing AI-guided upscaling to the console you already own. Since then, there’s been a lot of interest from developers eager to try it out. We’re happy to announce that the next set of games is on the way, with updates rolling out over the coming weeks. Built on the same foundation as PlayStation Spectral Super Resolution (PSSR) on PS5 Pro, QSSR can deliver sharper details, cleaner edges, and more stable images than traditional upscalers. And because it shares its interface with PSSR, it’s a natural fit for games that already support PSSR. Here’s what the developers have to say about it. View and download imageDownload the imagecloseCloseDownload this imageMarvel’s Spider-Man 2 featuring QSSR upscaling Insomniac Games “Having seen great results integrating QSSR in Marvel’s Wolverine, our team decided to bring it to Marvel’s Spider-Man 2 as well, in an update that’s live now! We’re excited for players to swing back into our 2023 title and see QSSR’s exciting image stability and sharpness benefits in both Fidelity and Performance modes.” -  Mike Fitzgerald, Head of Technology, Insomniac Games Play VideoControl Resonant featuring QSSR upscaling Remedy Entertainment Remedy Entertainment is bringing QSSR to Control Resonant on PS5, with noticeable improvements in image stability and fine detail. “It’s great to see PlayStation bringing the same kind of leap on the PS5 that PSSR brought to PS5 Pro. QSSR gives Control Resonant a much more stable and detailed image, and we’ve worked closely with Sony to have it ready in an update coming in December.” – Erik Jansson, Senior Graphics Programmer, Remedy Entertainment Play VideoThe Finals and Arc Raiders featuring QSSR upscaling Embark Studios “With the new QSSR coming soon to ARC Raiders and The Finals, we can deliver increased sharpness, better environmental clarity and overall visual improvements to even more PlayStation players. We are very happy to see Sony’s continued investment in PlayStation technology translate into meaningful improvements for all players, bringing more immersive experiences across the PlayStation ecosystem.” – Mikael Linderholm, Technical Art Director, Embark Studios Play VideoNo Man’s Sky featuring QSSR upscaling Hello Games “No Man’s Sky gives players an infinite procedural universe to explore. When every star in the night sky is a real solar system players can visit, we care a great deal about the quality of every pixel. The team has always been passionate about pushing the boundaries of technology on PlayStation. QSSR (Quick Spectral Super Resolution) allows us to render the universe in sharper, cleaner and more beautiful detail, while delivering the best possible framerate. Look for it in the next few weeks. It’s another step towards making the universe of No Man’s Sky even more immersive to explore.” – Sean Murray, Founder, Hello Games Play VideoHell Let Loose: Vietnam featuring QSSR upscaling Expression Games “We’re delighted to confirm that we are adding QSSR to Hell Let Loose: Vietnam on PlayStation 5 through an upcoming update. Console visuals are something our community has been passionate about, and QSSR will bring sharper, cleaner image quality to the battlefield, from dense jungle to the chaos of a full-scale firefight. We can’t wait for our PlayStation players to see the difference.” – Paul Rustchynsky, Game Director, Expression Games Looking aheadLike the upgraded PSSR on PS5 Pro, QSSR grew out of Project Amethyst, our ongoing collaboration with AMD. It’s another example of how that shared work continues to benefit players across platforms. Developers are just getting started, and we’re excited to keep working with them to bring QSSR to more games on PS5 in the coming months.