From a Tripo 3D Model to Sword Animations with Fable 5.5

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made this character in Tripo AI and used Fable 5.5 to transfer motion onto it. It even managed to get the character to sheathe the sword, which I honestly wasn’t expecting. I couldn’t get this working in my earlier attempts with Fable 5.1 or Opus 5.5. Still tweaking the animation and working through some foot sliding and jitter, but the character is finally doing more than standing in a T-pose.   submitted by   /u/SuspiciousHunter1359   to   r/TopologyAI [link]   [comments]