Everything** I talked about was titled **LIKE THIS so** **look for them. Topics: The model of the great sword, the textures of it and the render (first image). THE SWORD MODEL is modeled by me with reference. Its poly count is high but there were details that needed to be added (like the curved parts on the guard and the maces in the ends of it) and I’m not planning to use it in anywhere else than Blender. The grip was made with normal bakes which was my first time doing it and I did the sculpting too which was fun and efficient. Also the topology was something I really worked a lot on and I tried a lot of things to minimize the poly count on specific areas which I actually could’ve done better if I had planned everything that I was gonna do from the start. I’ll make sure to do that next time. Also the blade is not connected to the guard. Again, because of me not planning what I was gonna do. The edge counts didn’t match in the end so I just let it be like that. THE TEXTURES were made procedurally. I used a few roughness image textures here and there cause it is hard to achieve something as realistic as image textures with nodes (if you have any ways please let me know). You can adjust the blood, the rust, their noises and also their colors. I made them with noise masks and mix nodes basically. I also did something really unnecessary but I’m proud with it. I tried so hard to find a way to make it so that the amount of rust and blood could be adjusted with a 0-1 value scale like Blender’s factor inputs where 1 would resemble blood/rust everywhere and 0 would resemble they’re fully off. I actually pulled this off and it made it so easy and so relaxing whenever I use it lol. THE RENDER was done with a simple plane background that was textured with nodes. I grabbed a few high contrasted b&w image textures (cracks, skulls, caterpillar etc.) and then used alpha values to make them transparent and emission to give color. I was actually gonna use the compositor but I had to leave my computer so I did the rest on my phone. The text is a font I found online that I gave colors along with the vignette in an editing app named Hypic. And that should be it. Thanks for even considering to pay a visit! I hope I can improve this a lot more. I’ll make an animated video that I’m gonna use for my own story I’m currently writing. So yeah this render has a lore if that’s what you like 🔥   submitted by   /u/Cralzy_ [link]   [comments]