So I have a model on Shapr3d that I save as an STL file on my iPad. When I try to open the file with with Nomad, it just gives me a sphere. Not my intended model. Anybody else run into this? I’m able to to get a little success with OBJ and USDZ but the model isn’t smooth. Lots of triangles. Is STL any better? Is there a way to smooth out OBJ or USDZ models? Edit: I intend to resin print this model after sculpting some features that wouldn’t be possible in Shapr3d   submitted by   /u/Relative-Court16   to   r/NomadSculpting [link]   [comments]