3D Eye Glass Made in Blender - Hard Surface Modelling Excited to share my latest 3D project! I designed and rendered this modern eyewear concept with a focus on clean topology, realistic glossy material. Software Used : Blender What I learned in this project: - Using Mirror Modifier with Clipping to get a perfect centered bridge - Achieving realistic reflections without overexposing the glass lenses - Importance of subtle bevels for a more premium, real-world look This was part of my practice towards Hard Surface Modelling. Would love to hear your feedback! #3DArt #Blender3D #ProductVisualization #3DModeling #EyewearDesign #BlenderRender #CGI #IndustrialDesign #3DArtist   submitted by   /u/wasit-ali [link]   [comments]