I’m one of the creators of Gammon Royale, a browser backgammon game. Alongside it, we made a much smaller tool: a 36-cell dice grid that changes when you change the question. “At least one six,” “a total of six,” and “double six” give 11/36, 5/36 and 1/36. The grid highlights the actual ordered rolls instead of just presenting a percentage. It has English and Hebrew, a print layout, and no account gate. It’s plain HTML/CSS/JavaScript hosted on a Blogger page. The tool and this write-up were prepared with AI assistance; the example counts were checked against all 36 outcomes. Try it: https://gammonroyal.blogspot.com/p/dice-lab.html?lang=en&s=p178 There is an optional link to our game at the bottom. The dice exercise is usable on its own. It does not calculate legal backgammon hits or evaluate a position. I’m interested in the teaching interface: does seeing the full sample space make the distinction clear, or would you want an explanation before touching the controls?   submitted by   /u/Visual-Respond3035 [link]   [comments]