https://youtube.com/watch?v=RjGHjCEYhDo Download Link in the video description. Been working on this for a while and it's finally solid enough to release. This is The Legend of Dragoon PS5 Recomp running as a native PS5 application. It sits on the home screen with its own icon and backdrop and launches like any other game. No emulator app. This is NOT emulation An emulator like DuckStation runs the game by pretending to be a PS1 CPU. It reads the game's MIPS machine code one instruction at a time and works out what each one would have done, for the entire session. This doesn't do that. It's built with PSXRecomp, a static recompiler: Translate: the game's original MIPS R3000 code is read off the disc ahead of time and translated into C source code. That covers the main executable plus the modules the game loads for battles, fields, menus and the world map. Compile: that C is compiled with Clang/LLVM straight into native x86-64 code for the PS5's Zen 2 CPU. Ship: the result is a signed PS5 executable (eboot.bin). So when you play, the PS5's CPU runs Dragoon's own game logic directly, as native code. No instruction-by-instruction interpreter. Features Vulkan on the PS5 GPU Vulkan is the modern low-level graphics API PC and Linux games use to talk directly to the graphics card. The PS5 doesn't officially support it, so this port links in RADV, Mesa's open-source Vulkan driver for AMD GPUs, as ported to the PS5 by mihawk-99. Graphics are drawn on the actual PS5 GPU, so high-res rendering runs at a locked 60 fps. 4x internal resolution, 4K output Rendered at 4x PS1 resolution and output at 3840x2160. Sharp polygons, characters and effects. True 16:9 widescreen (not a stretch) - Battles and the world map render more of the world at the sides. - Fields and towns use pre-rendered 4:3 backgrounds, so the wider view slides within each room's art. Rooms narrower than the screen get side bars. - FMVs and menus stay 4:3 so nothing's distorted. HD texture pack support Loads DuckStation-format texture packs. Tested with the Vierock HD Retro Dragoon pack: about 8,400 upscaled textures across all four discs, loaded in the background while you play. Perspective-correct textures Fixes the PS1's classic texture wobble and warping. Quality of life - Quick save and load anywhere - Disc swapping across all 4 discs - On-screen notices for saves and disc swaps - Full DualSense support, including the touchpad - Everything configured in one simple text file Stable 50+ minute sessions at 4K with HD textures, a locked 60 fps and flat memory use. Credits PSXRecomp: the static recompiler and runtime mihawk-99: the PS5 Vulkan (RADV/Mesa) port The Mesa project: the RADV driver Vierock HD Retro: the HD texture pack   submitted by   /u/Mogi_codemasterv [link]   [comments]