Forefront's latest update, called Operation: Sandstorm, adds a new game mode, melee weapon, progression-tied unlockables, and much more.Forefront has just launched a new update known as Operation: Sandstorm which adds a new game mode, a combat knife (the game's first melee weapon), a new rifle, and a new progression system called "Operations" that's essentially a "battle pass" in all but name. Operations offers players an opportunity to unlock free rewards, through gathering points from daily and weekly challenges. Operations also offers premium rewards, such as character and vehicle skins, weapon patterns, and more, if players choose to purchase the premium version of the Operation. In addition, the update adds a new game mode called "Breakthrough" which is a mix between Conquest and Rush. The objective is for attackers to push and capture all points in a sector until they overwhelm the enemy and conquer the map, while defenders try to maintain control of their sectors. The full list of changes is included here, pasted from the game's Steam update page. Enjoy!Changelog | 7.0.171FeaturedAdded **Operation: Sandstorm!** Operations allow players to unlock new weapons, vehicle and character skins, player cards, charms, emblems, weapon patterns, and more!Added new gun, the **FMS** (Unlockable through Operation: Sandstorm)Added a **Knife** melee weapon (Unlockable through Operation: SandstormAdded bHaptics support | Supported devices include TactSuit vests, TactSleeve, and the TactVisor.Added new gamemode: Breakthrough | Available on Tunnels, Siberia, Mauritania, and Fjord.Added Character skins and Vehicle skins (Unlockable through Operation: Sandstorm)GeneralAdded daily and weekly challenges through which players earn XP, or points to spend on free or premium operation rewardsAdded more server performance improvementsAdded more network bandwidth improvementsAdded movement speed increase when only holding knifeAdded knife kills awarding extra score and making the victim “executed” (which blocks revives)Added giving a player ammo when killing someone with the knifeImproved foveated rendering on Steam FrameImproved voice chat systems and its error handlingFixed an issue that resulted in players letting go of grabbed equipment at random times or even the equipment swapping handsFixed an issue where player loadout wouldn’t save between matches due to changes including a new unlockFixed claymores and anti-tank mine kills counting as air kills while parachutingFixed voice restricted players not being able to hear othersFixed respawned character keeping the previous corpse ragdoll activeFixed getting softlocked during onboarding when closing the game while choosing usernameFixed the whole party getting kicked from the game when the leader is getting errorsFixed controller rebinding being brokenUpdated whiteboardWeapons & AttachmentsAdded separate movement slow stats while firing for each weapon category (for example, SMGs will have less of a slowing effect than LMGs)Added gun mastery for the FMS (won’t affect the T5 and T6 unlocks for the base game guns)Added remembering the laser enabled state upon respawnFixed the jitter on the Qilin reload animationFixed players getting teleported when colliding with friendly vehiclesFixed LMGs Fire Rate Discrepancy Compared to ARsGadgets & PerksFixed spotting inconsistencies with the droneFixed an issue where knobs on Spawn Beacon couldn’t be turned 360 degreesFixed detonating an enemy's C4 only giving the player an assist and not a killFixed C4 on a vehicle acting as a shield against tank or RPG shotsFixed Stim inconsistencies while inside transport helicopterFixed stim gun reload mispredictionsVehiclesFixed the crash sound for fighter jets not playing sometimesFixed player being able to shoot through Little Bird body to hit the pilot from belowFixed unoccupied vehicles stuttering while they are still movingMapsFixed characters getting stuck on top of pillars on KarstFixed various gaps and holes on FjordFixed players getting stuck on the water plane under the map on OasisFixed various places where players falling through the floor on a variety of mapsFixed idle vehicle damage on ParadiseUIAdded sorting by unlock requirement for the My Soldier viewAdded melee weapon slot to the loadout menuAdded vehicle and character skin selection to the loadout menuFixed name tag above ragdoll not always showing when standing nearbyFixed fighter jet icon flying backward on the respawn mapForefront is available now on Quest, Steam, and Pico. It's coming to PlayStation VR2 on November 5.