I turned 1,000 years of flight into a free browser game — here's its 43-second trailer

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Hi everyone! I'm the creator of History of Flights, a browser game that starts with a monk jumping off an abbey tower and eventually reaches space. You build and upgrade aircraft, time the launch, and try to reach the next destination. There are 44 flights across nine chapters, from fragile early wings to the Wright Flyer, jets and spaceflight. It's built with JavaScript and Three.js, with AI-assisted development and assets, and published by LENGO. An early player spent over an hour with it, and another finished it. That was a lovely surprise. Their feedback also made it clear that parts of the upgrading feel repetitive and some controls need explaining better. I made a little trailer, The First Sky, to show the journey: https://fly.lengo.io/about.html#trailer You can play here: https://fly.lengo.io/ — free in your browser, no download or account. Optional purchases and ad-related rewards are available. I'd love an outside view: does the trailer make you curious to play, and does it give you the right idea of the game?   submitted by   /u/Programmer-Complete [link]   [comments]