Testing our 3ds Max plugin, 3D Keeper. What do you think?)))

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Hey everyone! As 3D artists working in 3ds Max, we all know the struggle of keeping models, scripts, and materials organized. Hours get wasted unzipping files, fixing broken texture paths, and dealing with asset tracking. To solve this, our team has been developing 3D Keeper - a desktop app and a 3ds Max plugin designed to automate and clean up this exact workflow. 💡Key features we focused on: 1-Click Import: Seamlessly transferring models or materials directly into the 3ds Max scene with pre-configured textures. Asset Library: Quick access to thousands of ready-made models and seamless textures. Custom Storage: Your own personal cloud space to save your frequently used materials and scripts. We really want to make it an essential tool for everyday production, so we are looking for your honest thoughts. What features are you currently missing in your asset management workflow? What could we improve? Thanks in advance for your critique and suggestions!   submitted by   /u/AlienWoker [link]   [comments]