I made a desktop app to generate game props without needing 3D modeling skills

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I wanted an easier way to create environmental assets for my games, so I built easy-props, a small open-source procedural prop generator. It currently supports trees, rocks, bushes, flowers, and other vegetation. You can tweak their shapes, preview them in a 3D environment, and export them for Godot or Unreal—or take them into Blender for further editing. It also generates LODs, collision shapes, and wind data for vegetation. It's built with Go, Wails, React, TypeScript, and Three.js. This is a tool I'm building primarily for my own needs, but I figured other indie developers might find it useful too. Video attached. Feedback is welcome! GitHub: https://github.com/AHS12/easy-props   submitted by   /u/AHS12_96 [link]   [comments]