Yearly releases are nothing new in video games, but the truth of the matter is that a lot of publishers seem to have moved away from it. Well, except for Activision, but they were never going to do it in the first place. Now, however, both Capcom and Konami have stated, back to back, that they’re bringing it back, although in ways a little different than before. We covered a few days ago how Capcom believes in the importance of remakes, so much so that they’re willing to push them even harder to achieve yearly Resident Evil releases to fill in the gaps between mainline entries. And that’s completely fine, especially since the remakes have been, to put it mildly, absolute bangers so far. But Konami’s been away from mainstream gaming for a very long time and now wants to come back into the spotlight. To achieve this, it plans to annualize its biggest IP at the moment, Silent Hill, with a remake lined up already, as well as a spin-off. Speaking with GameSpot, Konami’s producer Motoi Okamoto said that Konami was “serious about coming back into the gaming landscape” and has thus opted for producing several titles at the same time. Silent Hill f is the last mainline entry in the series. Screenshot by Destructoid “A part of the strategy behind that was to work on multiple games at once so that we can have an annual release of a new Silent Hill game every year,” Okamoto said. “That way, players will know that it’s not a facade. We’re serious about coming back into the gaming space and providing players with new games.” So far, the company is on track: Silent Hill 2 remake marked 2024, we got Silent Hill f last year, and we’re now about to get Silent Hill: Townfall as our 2026 title. Bloober Team is working on a remake of Silent Hill 1, and we can probably expect that next year, unless Konami has something else lined up for 2027. This is a release strategy very closely related to what Capcom, Konami’s Japanese companion, has been doing. Every year it’s either a new game or a remake when it comes to Resident Evil, though spinoffs are off the table for that franchise due to time constraints. Konami does not seem to be bothered by that, as Townfall proves. Still, it’s good to see Konami back and focusing on its best franchises. They’ve been on ice for far too long, and all it’s got left to do is unfreeze Metal Gear, too. Remakes and PC ports are great, but it’s high time for a new title. 0The post Like Capcom, Konami wants to give its biggest franchise annual releases appeared first on Destructoid.