For context, this is for a video game . I'd like to find some way to texture the skin and the cloth, but every time I look for textures, it's an ultra-realistic look that I'm not going for. I want this character to be semi-stylized. I don't mind creating textures through some procedural process. Is there a good way to paint in the folds of the cloth? I have references, but I wonder if anyone has any cool tricks that can speed up the process. Also, I know the ears look terrible. This is a retopo of a more detailed model, and the shape of the ears didn't survive. Is it common to paint in the ears through texturing, or is a combination of both? Again, this is not supposed to be ultra-realistic.   submitted by   /u/GoriceXI [link]   [comments]