After working on it for quite a while, I finally have my first game in Google Play testing. Dicetron is a dice-based roguelike where you build your run by collecting different dice and upgrades. I wanted to make something where the dice themselves are the main part of the build rather than just being used for random rolls. This is my first game, so getting it from an idea to an actual playable version has been quite a learning experience. I'm currently trying to get more people to play it and find out what works and what doesn't. I'm especially interested in feedback on the difficulty, progression and whether the runs feel rewarding enough to keep playing. Play on Google Play: https://play.google.com/apps/testing/com.dicetron.game Short gameplay video: https://www.youtube.com/watch?v=yUvT_kGoLHA It's completely free to play during testing. If anyone here enjoys roguelikes and wants to give it a try, I'd be very interested to hear what you think.   submitted by   /u/arminz [link]   [comments]