Battlefield 6 Devs Are Looking Into "Unexpectedly Fast" Time-To-Kill Reports From Open Beta

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Battlefield 6's record-breaking first open beta has come and gone, and now the developers are starting to sift through player feedback and bug reports. One of the issues in the crosshairs is the reported "super bullet" causing unexpectedly fast time-to-kill rates.BF6's principal game designer Florian Le Bihan took to X following the end of the open beta to ask players for videos of "suspected super bullet/unexpectedly fast TTD" bugs. A number of players have reported having this issue in the Battlefield beta, with some streamers even experiencing the issue live on stream. The unusually quick TTD (time to death or time to down) bug causes some players to be downed in just a few shots, and sometimes even when behind cover.Players were quick to provide examples of the suspected bug, with some speculating that the server was slow to apply damage that had already been received, causing the full amount of damage to be applied to the player all at once after a short delay. Players have also reported taking damage or failing to heal when they should be at full health, including immediately after respawning--though this bug appears to only impact the health-bar UI and not players' actual hit points.Continue Reading at GameSpot