Input latency is the all-too-frequently missing piece of framegen-enhanced gaming performance analysis

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Discussions and marketing around gaming performance with frame generation enabled have mostly focused on output frame rates, but that focus leaves out a critical piece of the puzzle: input latency. We dig into this issue, explore how it can be measured with readily available software, and use our findings to explore how potential applications of this measurement can guide gamers to the best framegen-enhanced gaming experience.