Cult filmmaker John Carpenter seems to have been having a moment at Gamescom 2025. Not only does his name grace the title for Toxic Commando, Saber Interactive's fun evolution of the zombie co-op FPS, but his sci-fi horror, The Thing, is also a key influence of the upcoming Directive 8020. Topping it off, it was during the show where the previously announced Halloween, based on the horror classic with Carpenter himself attached as executive producer, had its first trailer it was announced that his defining slasher horror classic Halloween is being turned into a game, with Carpenter himself attached as an executive producer.Given it's being developed by Illfonic--the studio behind other licensed horror or horror-adjacent games like Friday the 13th, Killer Klowns from Outer Space, Predator, and Ghostbusters--in collaboration with Gun Media, Compass International Pictures, and Further Front, it shouldn't be a surprise to learn that this will consist of asymmetrical multiplayer. But this isn't just going to be Friday the 13th: The Game swapping out Jason Vorhees for Michael Myers. For one, the announcement confirms that Halloween will be both a single-player and multiplayer horror experience.Although Friday the 13th did technically feature single-player content, these were essentially challenge missions that featured no narrative. Sitting down with design director Jordan Mathewson, he explains that this is very much a story mode experience that the studio is working on with Pollard Studio, the Shanghai-based studio behind Karma: The Dark World. "It does have narrative and cinematic components to really give it a lot of story and exploration into what it is doing," he says. "But we've also been building a lot and iterating in a way that allows us to build a type of experience that stands apart from multiplayer and give you a completely different look at what this type of game can be."Continue Reading at GameSpot