Web Review, Week 2025-36

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Let’s go for my web review for the week 2025-36.Your Phone Already Has Social CreditTags: tech, surveillance, politicsInteresting point of view. We point to China’s system, but it’s of course already in Western countries too… we just like to lie about it.https://www.thenexus.media/your-phone-already-has-social-credit-we-just-lie-about-it/The Web We LostTags: tech, web, social-media, criticism, cultureThis is already an old article now. Still the core of it rings true. The optimistic note at the end of it didn’t come to pass though.https://www.anildash.com/2012/12/13/the_web_we_lost/Default search engine: WikipediaTags: tech, web, search, wikipediaThe idea is interesting… Seeing how the search engine space is degrading quickly I’m tempted to try this actually.https://paste.sr.ht/~awal/2310cfca431e9f723df281d02558eaebd77e2091Are We Decentralized Yet?Tags: tech, social-media, fediverse, bluesky, decentralizedNice and clear indicators of how decentralized the fediverse and the “atmosphere” really are.https://arewedecentralizedyet.online/Passwords are okay, impulsive Internet isn’tTags: tech, security, vendor-lockinThis is quite a rant. Now I admit I’m not in love with passkeys and this piece shows quite well a lot of arguments against them.https://www.dedoimedo.com/life/passwords-passkeys.htmlWhat Every Argument About Sideloading Gets WrongTags: tech, hardware, system, vendor-lockin, fossInteresting point, let’s not forget those devices indeed don’t give us enough access to run whatever operating system you want on them.https://hugotunius.se/2025/08/31/what-every-argument-about-sideloading-gets-wrong.htmlProcessors are getting widerTags: tech, hardware, cpuInteresting trend in the CPU space. We’re getting more simultaneous instructions with the passing generations.https://lemire.me/blog/2025/09/01/processors-are-getting-wider/SQLite’s Durability Settings are a MessTags: tech, databases, safety, sqliteThis is indeed an area which could be better handled in SQLite. It needs to be carefully checked when introduced in a project.https://www.agwa.name/blog/post/sqlite_durabilityGit exclude, a handy feature you might not know aboutTags: tech, git, toolsA nice git trick, there are options between the global .gitignore file and the local ones in the repository.https://marijkeluttekes.dev/blog/articles/2025/09/03/git-exclude-a-handy-feature-you-might-not-know-about/Python has had async for 10 years – why isn’t it more popular?Tags: tech, python, multithreading, asynchronousIts use cases are indeed limited. It’s a success for network IO. For everything else, the free threading might be the path forward once it stabilizes.https://tonybaloney.github.io/posts/why-isnt-python-async-more-popular.htmlSharing a mutable reference with PythonTags: tech, rust, python, type-systems, bindingsThis is not an easy case, even with the support of PyO3. This short article gives a nice blueprint to share a reference between Rust and Python.https://blog.lilyf.org/posts/python-mutable-reference/A practical introduction to parsingTags: tech, parsing, rustNeed a refresher on how to write a parser? This is a good one. Also gives a few ideas of Rust libraries you can use to make the task easier.https://jhwlr.io/intro-to-parsing/Destructure as a ReminderTags: tech, design, pattern, type-systems, refactoring, rustIt’s indeed a nice little pattern to use when the type system allows for exhaustiveness checks of destructure operations. Allows to gracefully handle extension of structs in the future.https://home.expurple.me/posts/destructure-as-a-reminder/Rust ints to Rust enums with less instructionsTags: tech, rust, type-systems, memoryDue to the strict type system this kind of conversion is not necessarily a given. There are ways though, and you can even keep it performing well.https://sailor.li/ints-to-enumsWild Performance TricksTags: tech, rust, compiler, performance, optimizationNice bag of tricks for better Rust performance at low level. The compiler is indeed helping quite a bit here.https://davidlattimore.github.io/posts/2025/09/02/rustforge-wild-performance-tricks.htmlA tour of dyn TraitTags: tech, rust, type-systemsNice chapter to better understand Rust dyn traits (also called trait objects).https://quinedot.github.io/rust-learning/dyn-trait.htmlAdding #[derive(From)] to RustTags: tech, rust, pattern, languageThis is indeed a welcome improvement in my opinion. It’s nice to get a glimpse of the process of adding such features in Rust.https://kobzol.github.io/rust/2025/09/02/adding-derive-from-to-rust.htmlStructured bindings in C++17, 8 years laterTags: tech, c++, type-systemsWe got this nice feature a while ago now. It deserved to be used more, and it keeps improving.https://www.cppstories.com/2025/structured-bindings-cpp26-updates/std::exchange Patterns: Fast, Safe, Expressive, and Probably UnderusedTags: tech, c++A good reminder to use std::exchange more. Years after it’s been introduced it’s clearly still underused.https://www.fluentcpp.com/2020/09/25/stdexchange-patterns-fast-safe-expressive-and-probably-underused/Leaky 🕳 LambdasTags: tech, c++It’s indeed quite possible to sneak in some symbols even in capture less lambdas. It all makes sense in the end.http://videocortex.io/2016/leaky-closures-captureless-lambdas/We need to seriously think about what to do with C++ modulesTags: tech, c++, standard, criticismYes, this one feature in the standard doesn’t seem to reap much benefits… It’s sad that it got there.https://nibblestew.blogspot.com/2025/08/we-need-to-seriously-think-about-what.htmlTriangle GridsTags: tech, game, mathematics, geometryA little article about a different type of grids for strategy games. Some of the consequences are very interesting.https://kvachev.com/blog/posts/triangular-grid/Physically based rendering from first principlesTags: tech, graphics, 3d, pbr, shader, physics, mathematicsNice deep dive into the theory behind PBR approaches.https://imadr.me/pbr/Video Game Blurs (and how the best one works)Tags: tech, graphics, shader, game, gui, 3dVery interesting exploration of the various types of blurs used in games and GUIs. Starting simple then building up all the way to the Dual Kawase Blur… and a bit beyond.https://blog.frost.kiwi/dual-kawase/Implementing a foil sticker effectTags: tech, graphics, shader, pbrNice effect, well explained with a shader implementation.https://www.4rknova.com/blog/2025/08/30/foil-stickerMaking XML human-readable without XSLTTags: tech, xml, html, xslt, javascript, cssThis is indeed a nice trick. There are ways without XSLT, it might even be less painful.https://jakearchibald.com/2025/making-xml-human-readable-without-xslt/Style your underlinesTags: tech, web, frontend, css, uxWe got many options nowadays. Most of them are likely better than just making the underline disappear on links.https://adactio.com/journal/22084You Don’t Need AnimationsTags: tech, ux, animationSome good point in there. For sure you don’t want to animate everything.https://emilkowal.ski/ui/you-dont-need-animationsLook Out For BugsTags: tech, codereview, debuggingIndeed, carefully reading larger chunks of code and looking for the historical context around it can go a long way in finding bugs.https://matklad.github.io/2025/09/04/look-for-bugs.htmlReplacing a cache service with a databaseTags: tech, architecture, databases, cachingDatabases do improve and provide more “cache like” features, but such caches are still needed for the time being.https://avi.im/blag/2025/db-cache/Presentation Domain Data LayeringTags: tech, architectureA short and to the point reminder on how to manage properly a “layer cake” architecture.https://martinfowler.com/bliki/PresentationDomainDataLayering.htmlOn Wheels and ReinventionTags: tech, dependencies, supply-chain, complexitySometimes, it’s indeed better to not pull an extra dependency.https://taggart-tech.com/reinventing-wheels/Do the simplest thing that could possibly workTags: tech, architecture, complexityGood reminder of this important but imperfect guide to software design. There is some ambiguity on what “simplest” actually means. Still it helps keeping in mind that simple is rarely easy to find.https://www.seangoedecke.com/the-simplest-thing-that-could-possibly-work/Software gardeningTags: tech, craftsmanshipIt’s been around for a long while now. This is an interesting way to complete the software craftsmanship view which didn’t quite capture the “living ecosystem” side of our field.https://codingjourneyman.com/2015/08/03/software-gardening/How Long Are Your Feedback Loops? (Are You On an Agile Death March?)Tags: tech, agile, project-managementThis is indeed one of the core questions on you “agile” project management. If the feedback loops are very long, you’re in for trouble.https://www.jrothman.com/mpd/2025/09/how-long-are-your-feedback-loops-are-you-on-an-agile-death-march/Imposter SyndromeTags: tech, leadership, management, psychology, imposter-syndromeThis is a widespread syndrome. It’s not only in our industry of course but has real consequences in terms of leadership.https://mikefisher.substack.com/p/imposter-syndrome30 minutes with a strangerTags: sociology, psychologyNice visualization of a study where people are paired with strangers for a 30 minutes conversation. It’s a fascinating social experiment with neat outcomes.https://pudding.cool/2025/06/hello-stranger/Bye for now!