Ori Developers Explains Why No Rest For The Wicked Is Coming To PS5 Before Xbox

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Ori developer Moon Studios says that it'll be prioritizing PS5--and potentially, Switch 2--over Xbox for the console port of its PC game No Rest for the Wicked, citing "current market conditions" as the reason why. While the studio isn't ruling out an Xbox Series X|S release entirely, CEO Thomas Mahler added that it just made sense to prioritize PS5 before considering other platforms."Given current market conditions, we might only release on PS5 and potentially Switch 2 for the time being--we'll have to discuss things with Microsoft to see what makes sense for Xbox," Mahler explained on the No Rest for the Wicked Discord (via Eurogamer).In a social media post, Mahler clarified his statement further, explaining that Moon Studios is looking to eventually "ship on all platforms," and on the NeoGAF forum, he mentioned that optimization for PS5 was easier in comparison to Xbox Series X|S. For a small developer like Moon Studios, this simply made more economic sense for the studio to focus on that platform, Mahler explained.Continue Reading at GameSpot