Game publisher Paradox Interactive has split with Colossal Order, the studio behind Cities: Skylines II. Colossal Order, which also made the original Cities: Skylines back in 2015, will move on to something new after completing a few last updates. The intellectual property will remain with Paradox, which said today that work on Cities: Skylines II will be moved to Iceflake Studios. The Finland-based internal team will be responsible for all development, including future content updates and the long-awaited console version, starting in 2026.The move comes after about two years of trying to salvage the citybuilding sequel and the reputations of all parties. While the game was initially expected to debut in October 2023 on PC and consoles, the launch was limited to PC, with higher minimum specs than previously announced and with a lot of bugs. The ongoing issues caused tension and toxicity between Colossal Order and the Cities: Skylines audience. Although the game has reached a more stable state, new content has been slow to arrive and there is still no sign of a console launch as the studio exits their project.This article originally appeared on Engadget at https://www.engadget.com/gaming/cities-skylines-ii-dev-parts-ways-with-publisher-paradox-210229692.html?src=rss