[non-Blender] Godot 4.5 adds Stencil Buffers, Shader Baker, Accessibility Features and more!

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Godot is Blender's counterpart for game design: it's an Open Source powerhouse of a game engine and it offers excellent compatibility (as Open Source usually does). Some of the highlights are: Stencil Buffer Support: Achieve more complex and detailed rendering with the new stencil buffer support. Screen Reader Support: Improved accessibility features make games more [...]Source