Resident Evil Requiem is already a big hit for Capcom, as it reached 5 million sales in just five days. The company says that it achieved this sales milestone faster than its previous mainline release, Resident Evil Village, and it was quicker than the recent remakes of Resident Evil 2 and Resident Evil 4.There were already signs that Requiem was off to a strong start, as the game reached a new series record of over 344,000 concurrent players on Steam, and it has so far been met with a positive reception from both critics and fans alike. This number was double that of Resident Evil 4 Remake (168,191) and triple that of Resident Evil Village (106,631), making Requiem the biggest launch in the franchise's history to date.Capcom says one of the keys to success here was the idea to focus on broad appeal without losing the identity of the game, through the use of multiple difficulty settings and the option to switch between first-person and third-person perspectives in real-time. This, in turn, allowed players to fine-tune the experience to suit their individual tastes.So how does Resident Evil Requiem stack up to Capcom's greatest hits, which the company refers to as "Platinum" titles? It still has a way to go before it'll enter the Capcom top 10, but Resident Evil games tend to have long sales legs. With positive word-of-mouth, its availability on major platforms, and an eventual discount, it won't be surprising to see a few more million sales in the months and years to come. Currently, the Resident Evil 2 remake is the best-selling game in the franchise with 16.80 million lifetime sales to date since its 2019 release.Capcom Platinum TitlesMonster Hunter: World -- 22 millionMonster Hunter: Rise -- 18.20 millionResident Evil 2 (2019) -- 16.80 millionResident Evil 7: Biohazard -- 16.40 millionMonster Hunter World: Iceborne -- 15.90 millionResident Evil Village -- 13.50 millionResident Evil 4 (2023) -- 12.20 millionMonster Hunter Wilds -- 11 millionDevil May Cry 5 -- 11 millionResident Evil 3 (2020) -- 10.90 million"The result is a game that leans too hard on past successes and nostalgia, and so doesn't show its fans any new ideas," Phil Hornshaw wrote in GameSpot's Resident Evil Requiem review. "But it knows its hits backward and forward, and it plays them near-perfectly."