Developers had no idea their companies were rolling out AI-infested DLSS 5: ‘We found out at the same time as the public’

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For years now, Nvidia has totally dominated the consumer GPU market, not only because it has very powerful graphics cards with incredible raw rasterization performance but also due to its robust feature set and ecosystem, the crown jewel of which has always been DLSS. This upscaler, which allows players to render games at lower resolutions but upscale them to their screen's external output, is considered to be one of the best technologies ever created for gaming. It also prompted AMD to follow up with its own FSR, giving non-Nvidia users some of that great upscaling tech as well. It genuinely solved performance issues for many players and especially those with less-capable hardware, as it sacrificed little graphical fidelity and image clarity to significantly boost FPS and performance due to the lower internal rendering cost. Grace turns into a Kardashian with DLSS 5. Image via Digital FoundrySo you would be joyful to hear, I'm sure, that Nvidia is completely butchering DLSS with its AI-sloppified DLSS 5, coming later this year. We've already covered the news a couple of days ago, and the internet also voiced its opinion on the tech, but the TLDR is that Nvidia's DLSS 5 uses generative AI to significantly improve lighting in games at a lower cost, but uses generative features to "fill in the gaps" so to speak, producing results that are far removed from the original game.Since the outrage, Nvidia's chief Jensen Huang said it's not actually generative AI but generative AI plus pro max, whatever, defending the company's decision to pursue this technology, which at the time requires two entire 5090s to run, because it surely is because gamers want it, not because AI is the driving force behind Nvidia's (and AMD's for that matter) trillion-dollar revenue stream. Now, Insider Gaming has revealed that developers at companies involved with Nvidia's DLSS 5 showcase (Capcom, Ubisoft, etc.) had no idea about the project nor had any say in its implementation. The outlet was "told that the DLSS 5 tech was revealed to them at the same time as everyone else." Capcom developers claimed that "the announcement and the publisher’s involvement were particularly shocking," as the company "has previously been historically very 'anti-AI' with projects such as Resident Evil Requiem and other unannounced projects in development." As a result, those at the studio now fear it will become more lenient toward AI solutions as Nvidia continues to push for implementing such technologies in games, seeking out more and more big partners to sell its product to, as well as to show off as proof of trust and quality.Most fans called out Nvidia's filters as "slop" and could not justify the naming scheme using DLSS' recognizable brand to sell what is fundamentally an entirely different technology. DLSS was and is an upscaler, and these additional layers of "enhancement" should have just been separate and their own thing, but since we live in a corporate world, things like brands have come to mean very little.The post Developers had no idea their companies were rolling out AI-infested DLSS 5: ‘We found out at the same time as the public’ appeared first on Destructoid.