As shockwaves continue to echo throughout the gaming industry following the retirement of Phil Spencer and his controversial replacement, it would appear that Sony could be rethinking its release strategies, bringing the dream of multiplatformity into question. In a recent discussion on the Triple Click podcast, reputable journalist Jason Schreier said that Sony could be considering pulling back from porting its flagship singleplayer titles to PC, thereby strengthening the position of the PlayStation console against the tumultuous tide of uncertainty in the console space. Xbox's pivots and restructurings could have impacted these decisions, and while nothing is yet official, Schreier even added that Sony could be setting down that path as soon as this year, with Wolverine to be the first major title affected. "I wouldn't be surprised if it never came to PC," Schreier remarked on Wolverine, saying the title is more than likely to remain a PlayStation exclusive, rather than turn into a multiplatform release like previous Insomniac titles. Sony has been speeding up its porting process, thus shortening the exclusivity period of its first-party games, but from what Schreier said, we could be seeing a significant slowdown in the coming months. Insomniac's Wolverine is set to become the studio's best and most-succesful game, and it's coming this September. Image via Insomniac GamesHe explained in a Resetera post that nothing of what he said is speculation, but that there isn't enough information to develop a fully-fledged story out of it yet, which is why he spoke of it in the podcast rather than a report. Nevertheless, the current state of the console industry is rather uncertain. Microsoft, with Asha Sharma at the helm of the corporation's gaming division, could be preparing major moves to win back some territory in the console space. Phil Spencer's insistence on day-one multiplatformity and subscription services seems not to have brought Xbox enough market share in the wake of Sony's much stronger, much more stable platform.As Schreier notes, Sony would maintain its strength in the sphere no matter what. Even if it does port its games after some time spent in exclusivity, it wouldn't lose ground to Xbox, at least for the time being. Despite that, though, it seems Sony is bracing for a storm as we get nearer to the next generation of consoles. By shutting down Bluepoint, the Japanese gaming giant appears to have its sights set on exclusive, big-budget, first-party blockbusters instead of remakes that the PlayStation 5 launched with. And, if that is the case, it'd only make sense for Sony to keep its own games for itself. PC release profits were massive for many of its ports, but that wasn't as ubiquitous as some would think. Spider-Man 2 peaked at only 28,000 on Steam, compared to over 66,000 that the first Spider-Man port had. More than a 50 percent decrease port-to-port had to have raised some eyebrows at least, and while Sony continued to bring more of its games and release others from exclusive deals, now is probably the time to pull back. What will happen is anyone's guess. The industry is in dire straits in more ways than one, with the corporate side of things seeing significant impact. Thousands of jobs have been lost in huge gaming studios since the start of this year, and more are likely to be cut by the end of the fiscal year. It's a gloomy period in video games, with AI overlords and profit-over-art mindsets festering in board meetings. And, ultimately, someone has to lose. In this case, it'd be the PC fans. But of course, we'll still have the indies. The post Sony could stop porting its flagship singleplayer titles to PC, and even Wolverine might be affected, as top journo says ‘I wouldn’t be surprised if it never came’ appeared first on Destructoid.