Assassin's Creed 3 director discusses the disastrous launch of Skull and Bones, says the 'junior' devs didn't have enough experience and were 'trying to essentially make Black Flag crossed with World of Tanks or World of Warships'
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Alex Hutchinson, creative director of Assassin's Creed 3 and Far Cry 4, has discussed what went wrong with the launch of Skull and Bones, suggesting it was down to a lack of experience from the development team.